PICO, a leading XR company recognized for its independent innovation and research capabilities, has announced a collaboration with the Blender Foundation. As a contributor to Blender’s OpenXR development, PICO will work closely with Blender to advance immersive virtual reality (VR) and mixed reality (MR) experiences. The partnership aims to unlock new creative possibilities for artists and developers worldwide by introducing cutting-edge tools within the global 3D community.
This collaboration marks a significant industry first, as PICO becomes the inaugural XR platform to partner with Blender in optimizing the 3D creation experience within virtual reality. Both organizations share a unified vision for transforming how 3D content is created. By integrating PICO’s expertise in XR hardware and software with Blender’s powerful open-source platform, the partnership will introduce next-generation solutions for immersive design and development.
The partnership will empower creators with advanced XR tools that go beyond conventional input methods such as the mouse and keyboard. It is set to deliver more intuitive, immersive, and efficient workflows that improve creative productivity. At the same time, the collaboration will drive the broader adoption of the OpenXR standard, promoting compatibility and interoperability across platforms.
According to Jessie Zhang, Head of Partnerships at PICO XR, the company is committed to supporting the Blender global open-source community and contributing to a thriving 3D creation ecosystem. She emphasized that this collaboration is not only about enhancing 3D tools, but also about building a space where every artist and developer can bring their immersive visions to life and connect with global audiences through OpenXR.
Together, PICO and the Blender Foundation are shaping the future of spatial computing. By enabling artists and developers to explore new creative frontiers, this collaboration plays a key role in accelerating the evolution of the global 3D industry.